As a Technical Dialogue Designer on Destiny 2, I shipped 3 major expansions as well as numerous seasonal releases to round out the end of the Light and Dark Saga. This video showcases just a few of my contributions to the project.
- Designed batchable voice processing pipelines using Reaper and lua scripts in order to ensure consistent quality across thousands of lines for thirteen languages.
- Coordinated with stakeholders on partner teams like Localization, Cinematics, Narrative, and Design to ensure that the dialogue presentation best supported the creative vision of Destiny 2.
- Attended recording sessions both remotely and in person to advise on voice direction based on needs of the gameplay.
- Designed, contributed, and implemented sounds for abilities, ambience, weapons, and combatants in the game.
- Mentored and trained junior members of the dialogue team.
- Used a proprietary engine and tools as well as Wwise to troubleshoot and fix bugs in order to meet quality standards for shipped products.